Our Services
Music, sound design, voice, implementation and mixing for games, immersive experiences and linear media.
Our Services
Sound Design
Original and carefully sourced sound design for gameplay, environments, interfaces, characters, cinematics and trailers.
Our process combines field recording, foley, synthesis, creative processing and library material to build cohesive sonic worlds. We can deliver individual assets or develop complete interactive systems for ambience, movement, vehicles, weapons, creatures and player feedback.
Audio Direction and Consultation
Creative and technical guidance for projects that need a unified audio identity.
We can help define the overall sound, establish workflows, plan asset requirements, review implementation, manage contributors and support the project from early development through final delivery.
Voice Production
Voice casting, direction, recording, editing and implementation for games and linear media.
We support projects from audition planning and casting through remote recording, ADR, dialogue editing, processing, file preparation and delivery. Dialogue can also be structured and integrated for interactive playback, localisation and dynamic voice systems.
Audio Implementation
Technical audio implementation using Wwise, FMOD, Unity and Unreal Engine.
Services include event setup, parameter and RTPC design, adaptive music systems, environmental audio, dialogue playback, optimisation, debugging and integration support. We work closely with developers to create systems that sound polished while remaining scalable and maintainable.
Mixing, Mastering and Audio Post
Mixing and final delivery for games, trailers, films, animation, documentaries and immersive media.
Services include dialogue editing, music editing, sound editing, stereo and surround mixing, Dolby Atmos post-production, mastering, loudness compliance, stem preparation and final deliverables.
Music Composition and Adaptive Music
Original music shaped around the identity, pacing and emotional direction of each project.
We create linear and adaptive scores, including MIDI mock-ups, live musician coordination, notation preparation, recording, editing, mixing and mastering. For interactive projects, music can be prepared as stems and implemented through vertical remixing, horizontal resequencing and parameter-driven transitions using FMOD, Wwise and game engines.
Let’s Talk About Your Project
Whether you need support with one part of the audio pipeline or a complete audio solution, we would love to hear what you are creating.